第315页:动力飞行帽
展开二六五.动力飞行帽(戴羽毛帽在天空自由飞翔)
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\hats.lua文件,将下列内容:
local function feather_equip(inst, owner)
onequip(inst, owner)
local ground = GetWorld()
if ground and ground.components.birdspawner then
ground.components.birdspawner:SetSpawnTimes(TUNING.BIRD_SPAWN_DELAY_FEATHERHAT)
ground.components.birdspawner:SetMaxBirds(TUNING.BIRD_SPAWN_MAX_FEATHERHAT)
end
end
local function feather_unequip(inst, owner)
onunequip(inst, owner)
local ground = GetWorld()
if ground and ground.components.birdspawner then
ground.components.birdspawner:SetSpawnTimes(TUNING.BIRD_SPAWN_DELAY)
ground.components.birdspawner:SetMaxBirds(TUNING.BIRD_SPAWN_MAX)
end
end
local function feather()
local inst = simple()
inst.components.equippable.dapperness = TUNING.DAPPERNESS_SMALL
inst.components.equippable:SetOnEquip( feather_equip )
inst.components.equippable:SetOnUnequip( feather_unequip )
inst:AddComponent("fueled")
inst.components.fueled.fueltype = "USAGE"
inst.components.fueled:InitializeFuelLevel(TUNING.FEATHERHAT_PERISHTIME)
inst.components.fueled:SetDepletedFn(generic_perish)
替换为:
local function feather_equip(inst, owner)
onequip(inst, owner)
local shadow = GetPlayer().entity:AddDynamicShadow()
shadow:SetSize( 0, 0 )
inst.task = inst:DoPeriodicTask(.01, function() owner.Physics:SetMotorVelOverride(20,10,0) end )
inst:DoTaskInTime(3, function()
if inst.task then inst.task:Cancel() inst.task = nil end
inst.task = inst:DoPeriodicTask(.01, function() owner.Physics:SetMotorVelOverride(20,1,0) end)
end )
end
local function feather_unequip(inst, owner)
if inst.task then inst.task:Cancel() inst.task = nil end
inst.task = inst:DoPeriodicTask(.01, function() owner.Physics:SetMotorVelOverride(20,-10,0) end)
inst:DoTaskInTime(3, function()
if inst.task then inst.task:Cancel() inst.task = nil end
onunequip(inst, owner)
local shadow = GetPlayer().entity:AddDynamicShadow()
shadow:SetSize( 1.3, .6 )
end)
end
local function feather()
local inst = simple()
inst.components.equippable.dapperness = TUNING.DAPPERNESS_SMALL
inst.components.equippable:SetOnEquip( feather_equip )
inst.components.equippable:SetOnUnequip( feather_unequip )
即可在戴羽毛帽时开始起飞,爬升3秒后平飞,用键盘W、S、A、D键控制方向。想降落时卸载羽毛帽即可开始着陆,落地后会滑行一段(按W、S、A、D键可以减少滑行距离)。注意不要在爬升阶段卸载羽毛帽(平飞时再卸载即可),否则在惯性作用下将滑出很长一段距离
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