第222页:我是巨鹿
展开二二二.我是巨鹿(按键盘HOME键主角变身巨鹿,按END键还原)
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\player_common.lua文件,在inst:AddComponent("playercontroller")的下一行插入以下内容:
TheInput:AddKeyUpHandler(KEY_HOME, function()
if inst.components.inventory:Has("goldnugget", 30) then
inst.components.inventory:ConsumeByName("goldnugget", 30)
inst.components.locomotor:Stop()
inst.components.playercontroller:Enable(false)
inst.AnimState:PlayAnimation("idle_shiver_pre")
inst.AnimState:PushAnimation("idle_shiver_loop")
inst.AnimState:PushAnimation("idle_shiver_pst", false)
inst:DoTaskInTime(1, function()
inst.AnimState:SetBank("deerclops")
inst.AnimState:SetBuild("deerclops_build")
inst:SetStateGraph("SGdeerclops")
inst.AnimState:PlayAnimation("idle_loop", true)
inst.Transform:SetScale(1.5,1.5,1.5)
shadow:SetSize( 6, 3.5 )
local pos = GetPlayer():GetPosition()
GetSeasonManager():DoLightningStrike(pos)
inst.components.health:SetInvincible(true)
inst.components.hunger:Pause()
inst.components.combat:SetDefaultDamage(500)
inst.components.combat.hiteffectsymbol = "deerclops_body"
inst.components.combat.onhitotherfn = function()
inst.SoundEmitter:PlaySound("dontstarve/creatures/deerclops/attack")
inst.components.playercontroller:ShakeCamera(inst, "FULL", 0.5, 0.05, 2, 40)
end
inst.components.combat.playerdamagepercent = 0
inst.components.combat:SetAreaDamage(10, 1)
inst.components.temperature:SetTemp(20)
inst.components.playercontroller:Enable(true)
end )
end
end )
TheInput:AddKeyUpHandler(KEY_END, function()
inst.components.locomotor:Stop()
inst.components.playercontroller:Enable(false)
inst.AnimState:PlayAnimation("taunt")
inst:DoTaskInTime(1, function()
inst.AnimState:SetBank("wilson")
inst.AnimState:SetBuild(name)
inst:SetStateGraph("SGwilson")
inst.AnimState:PlayAnimation("idle")
inst.Transform:SetScale(1,1,1)
shadow:SetSize( 1.3, .6 )
local pos = GetPlayer():GetPosition()
GetSeasonManager():DoLightningStrike(pos)
inst.components.health:SetInvincible(false)
inst.components.hunger:Resume()
inst.components.combat:SetDefaultDamage(TUNING.UNARMED_DAMAGE)
inst.components.combat.hiteffectsymbol = "torso"
inst.components.combat.onhitotherfn = nil
inst.components.combat:SetAreaDamage(0, 0)
inst.components.temperature:SetTemp(nil)
inst.components.playercontroller:Enable(true)
end )
end )
即可在你深陷绝境之时,对电脑屏幕大喊“我是巨鹿”,并同时按下键盘HOME键,主角将变身无敌巨鹿(锁血、锁饥饿、不怕冷),对敌人展开恐怖的报复吧(按Ctrl + 鼠标左键攻击)。每次变身将消耗30个黄金,身上黄金数不足时不会变身。想要变回主角时,按键盘END键即可。注意,由于巨鹿变身时会招来闪电,并且本身具备大面积杀伤的能力,所以请远离基地变身,且尽量不要带同伴。修改过“神奇跳跃”的话,不要在变身巨鹿时跳跃
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责任编辑:Shy夏夏