第115页:用硝石种麦斯威尔灯
展开一一五.用硝石种麦斯威尔灯(靠近自动点燃、远离自动灭)
1.用记事本打开游戏目录\data\DLC0001\scripts\prefabs\nitre.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function OnDeploy (inst, pt)
SpawnPrefab("maxwelllight").Transform:SetPosition(pt.x, pt.y, pt.z)
inst.components.stackable:Get():Remove()
end
inst:AddComponent("deployable")
inst.components.deployable.ondeploy = OnDeploy
2.用记事本打开游戏目录\data\scripts\prefabs\maxwelllight.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容:
local function onhammered(inst, worker)
SpawnPrefab("collapse_small").Transform:SetPosition(inst.Transform:GetWorldPosition())
SpawnPrefab("nitre").Transform:SetPosition(inst.Transform:GetWorldPosition())
inst:Remove()
end
inst:AddComponent("playerprox")
inst.components.playerprox:SetDist(17, 27 )
inst.components.playerprox:SetOnPlayerNear(function() if not inst.components.burnable:IsBurning() then inst.components.burnable:Ignite() end end)
inst.components.playerprox:SetOnPlayerFar(extinguish)
inst:AddComponent("workable")
inst.components.workable:SetWorkAction(ACTIONS.HAMMER)
inst.components.workable:SetWorkLeft(1)
inst.components.workable:SetOnFinishCallback(onhammered)
3.用记事本打开游戏目录\data\scripts\prefabs\maxwelllight_flame.lua文件,将下列内容:
{anim="level1", sound="dontstarve/common/maxlight", radius=1, intensity=.75, falloff= 1, colour = {207/255,234/255,245/255}, soundintensity=.1},
{anim="level2", sound="dontstarve/common/maxlight", radius=1.5, intensity=.8, falloff=.9, colour = {207/255,234/255,245/255}, soundintensity=.3},
{anim="level3", sound="dontstarve/common/maxlight", radius=2, intensity=.8, falloff=.8, colour = {207/255,234/255,245/255}, soundintensity=.6},
{anim="level4", sound="dontstarve/common/maxlight", radius=2.5, intensity=.9, falloff=.7, colour = {207/255,234/255,245/255}, soundintensity=1},
{anim="level1", sound="dontstarve/common/maxlight", radius=2, intensity=.75, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.1},
{anim="level2", sound="dontstarve/common/maxlight", radius=3, intensity=.8, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.3},
{anim="level3", sound="dontstarve/common/maxlight", radius=4, intensity=.8, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.6},
{anim="level4", sound="dontstarve/common/maxlight", radius=6, intensity=.9, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=1},
替换为:
{anim="level1", sound="dontstarve/common/maxlight", radius=5, intensity=.75, falloff= 1, colour = {207/255,234/255,245/255}, soundintensity=.1},
{anim="level2", sound="dontstarve/common/maxlight", radius=7.5, intensity=.8, falloff=.9, colour = {207/255,234/255,245/255}, soundintensity=.3},
{anim="level3", sound="dontstarve/common/maxlight", radius=10, intensity=.8, falloff=.8, colour = {207/255,234/255,245/255}, soundintensity=.6},
{anim="level4", sound="dontstarve/common/maxlight", radius=12.5, intensity=.9, falloff=.7, colour = {207/255,234/255,245/255}, soundintensity=1},
{anim="level1", sound="dontstarve/common/maxlight", radius=10, intensity=.75, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.1},
{anim="level2", sound="dontstarve/common/maxlight", radius=15, intensity=.8, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.3},
{anim="level3", sound="dontstarve/common/maxlight", radius=20, intensity=.8, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=.6},
{anim="level4", sound="dontstarve/common/maxlight", radius=30, intensity=.9, falloff=.4, colour = {207/255,234/255,245/255}, soundintensity=1},
即可用硝石种麦斯威尔灯,靠近自动点燃、远离自动灭,不想要时用锤子砸毁即可。其中inst.components.playerprox:SetDist(17, 27 )语句中的17为靠近点燃距离,27为远离熄灭距离,可自行调整
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